

To develop: Clone the repo and execute go run main.go (need to install golang of course).

To just run: Download the latest release and run it.On MacOS run brew install libusb pkg-config gstreamer gst-plugins-bad gst-plugins-good gst-plugins-base gst-plugins-ugly.You can use custom Gstreamer Pipelines to transcode the AV data into whatever you like.Also you can just grab device audio as wave, ogg or mp3 without the Apple demonstration mode now 🎉.You can record video and audio as raw h264 and wave audio in the Apple demonstration mode (Device shows 9:41am, full battery and no cellphone carrier in the status bar).Without needing one of these expensive MacOS X computers or the hard to use QuickTime Player :-D This repository contains all the code you will need to grab and record video and audio from one or more iPhone(s) or iPad(s) This is an Operating System indepedent implementation for Quicktime Screensharing for iOS devices :-) It works but it is hard to get going currently. before a 1.0 Release I need to see if Gstreamer is stable enough and maybe fix or switch to ffmpeg.I ran it for 16 hours straight on parallel devices and it worked flawlessly. qvh without Gstreamer is finally stable on MacOSX.
